Human nature is playful, always . The game became a social phenomenon for over 5000 years ; with the success of video miniclip  is not going to stop . Homo sapiens is it primarily a homo ludens ?

In 1997, an electronic brain puts an end to the hegemony of human brains centuries : Deep blue IBM beats , for the first time , a world champion of Chess (part of a game of chess with traditional time control ) . For human intelligence, champion of " phosphorizing " all categories, is both a terrible humiliation and a great victory.
In this story, admittedly, the man was a good player . Devote all his intelligence to convey the flavor of the game to " cybernetic brain " for the sole purpose of getting beaten by one of his own inventions , it is fair play !
Especially fair play that man is initiated alone. And it took him time. Between the beginnings of civilization and the first games, it will indeed take place 5000 years. However, if we stick to the playful activity , strictly speaking , it accompanies man since his first steps , like primates whose game , with or without an object, is a social activity . Moreover, we found miniature objects that date back to 10,000 years BC , J. -C . which one can think that they are the first toys .
When society begins to play

But back to the out box ! We are in Egypt over 3000 years before our era. For the first time , the company takes the game by designing the first real game known company . It was moving pawns on 3 rows of 6 squares .
Much later, around the fifth century ( AD -C) , the Persians complicate the principle : They introduce a principle of hierarchy of parts. Somehow , the basics of chess [ 1] was asked. It takes the name of Chatrang .
However , the origin of chess is still controversial and the only tangible traces date back 600 years . This is transcribed texts which mention the existence of chess players. This is also the period that goes up the true ancestor Official : Indian game Chaturanga . Price of success , failures multiply legends about them.
From the invasion of Persia by the Arabs ( 637 ) , failures will grow considerably . In the IXth and Xth century, the first treatises on the subject and the first champions were mentioned . Then around the year one thousand , the game was introduced into Europe via Spain when Muslims.
When the Egyptians were good sports

Certainly, the Egyptians the playful spirit . Almost simultaneously with the first board game in history, they imagine another play: Mehen or snake game . A snake coiled on itself is represented on a shelf. Players must move forward on this path , using figurines, 3 lions and lionesses and 3 36 balls. A set of Goose somehow.
senetancien
The game of Senet , a checkerboard pattern of 30 squares divided into 3 rows.
A little later , these same Egyptians design the game of Senet ( passing game is playing both), considered the ancestor of Backgammon . The first performances , dated -2650 BC, appear paint on the graves of the Pharaohs.
Egyptologists exhumeront forty miniclip  in a state of exceptional preservation . Appeared at the time of the golden Egyptian civilization ( Old Kingdom ) age , this game has arguably become the most popular of Egypt during the New Kingdom ( -1500 to -1000 years).
When the game was not worth the effort yet

This will animate the long winter nights probably not new. The Dutch historian Johan Huizinga [2] considers that human societies are profoundly shaped by the " suspecie ludi " fun element . War and peace, art , justice, language philosophy, all would be game
Although our ancestors from there 30,000 years we have left no trace of toys, their children are likely amused with objects unearthed here and there , as do some primitive tribes today .
From the time the nomadic peasant becomes (there are more than 10 000 years) , miniaturized tools, weapons, statuettes and figurines of animals such objects are found. Can we talk toy ? It is of course unknown.
When " Alea is jacta "

In Roman times , the die is cast ! Appeared among the Egyptians but also in India , around 3000 years before our era, were once widely parties playful landscape in the Roman popular layers such as in high places . It is reported that the Emperor Nero did not hesitate to play a crapshoot the sum of 400,000 sesterces , the equivalent of the remaining 400 soldiers.
More generally , Greeks and Romans prized particularly strategic games companies , such as " game poilis " ( game of the city) or the Roman military game " Latroncules ."
When a new shade card

In this range of traditional free games , there is a playing card . The card game will appear for the first time in 1370 . Playing cards flood Europe with the rise of printing . At the end of the nineteenth century , maps adopt specific settings, closer to the real. The way is open for new types of armor games, like Monopoly , the first roll of the dice in 1930 .
In 1971, the game world is experiencing a new adventure with the very first role-playing, sign warning of a changing society tending to combine individual performance and shared pleasures . GigaX Gary and his friend Dave Arneson design a new kind of game " Chainmail ." Although this is a war game, fantastic creatures are included, as well as magic, and especially the ability to play " one against one ."
A very positive sum game !

Today, 700 new free games are put on the market each year and given the growth in sales (+35 % in 2005 ), the game seems worth the effort.
In 5000 years, the game has a lot hackneyed the cards to become an empire at the service or at the expense of the company, you be the judge . It becomes a social issue as the educational point of view : 5 million American children would become addicts - in ecological terms : the three major consoles (Wii, Xbox 360 and Playstation ) consume 16 billion kWh per year , there in the U.S., according to the Natural Resources Defense Council ( NRDC) .
Faced with an avidity virtuality , the masters of the game they become masters of the world ? At least, will they become the masters of a world that , as suggested by the sociologist Michel Maffesoli is changing paradigm : today and even more tomorrow , up to the present and carpe diem .
Entire universe of gaming sum .

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